Monday, 26 November 2012

Clay Model Shark

After getting hold of Sculpey and Aluminium wire, I was asked to sketch a character. I chose to be a bit different and rather than a simple generic humanoid I chose to create a dog-like shark.



After getting my sketch done side on I got to work creating the creature in clay, starting off with a basic wire frame, adding aluminium foil to pad out the frame and then added clay on top. Once I got the entire shark modelled I carved some details like gills and teeth.

Here is the final result when baked:





Friday, 9 November 2012

Silhouettes

I was shown a technique to create a character that was an alternate to line drawing a basic shape and developing it. Instead I was asked to create basic silhouettes out of simple shapes and develop it into a final piece. It is an excellent method for quickly creating unique and striking looking characters or creatures without focusing on the fine details that can get in the way of the creative process.


Creating a silhouette gives the added benefit of having a unique, distinct shape to work from. Many recognisable characters from games feature a strong silhouette. From the silhouettes I created a line drawing which I coloured in. I am still not the best at colouring yet, but find cel shading simple enough and good looking enough to use.


I created a small robot and a deformed dragon using the silhouette technique